Min Tang is a professor of the college of computer science and technology, Zhejiang University, China. He received his B.S., M.S., and Ph.D. from Zhejiang University in 1994, 1996 and 1999, respectively. From June 2003 to May 2004, he was a visiting scholar at Wichita State University. Between April 2007 to April 2008, and September 2016 to April 2017, he was a visiting scholar at the University of North Carolina at Chapel Hill. His research interests include collision detection/handling, cloth simulation, and GPU-based computation acceleration. He has published more than 90 journal and conference papers, including conference papers at SIGGRAPH, SIGGRAPH Asia, Eurographics, Pacific Graphics, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), Eurographics Symposium on Rendering, ACM Symposium on Solid and Physical Modeling, Computer Graphics International, and journal papers at ACM Transaction on Graphics, IEEE Transactions on Visualization and Computer Graphics, Computer Graphics Forum, Graphical Models, Computers & Graphics, The Visual Computer, Advanced Engineering Informatics, etc.
He has served as a reviewer for many international conference (SIGGRAPH, SIGGRPAH Asia, I3D, HPG, WSCG, etc.) and journals (ACM Transaction on Graphics, IEEE Transactions on Visualization and Computer Graphics, IEEE Transactions on Haptics, The Visual Computer, etc.)
and served as: Program Committee member of AAAI-2021, Pacific Graphics 2020, 2021, Program Committee member of Chinagraph 2020, 2016, 2014, ChinaVR 2016, Program Committee member of I3D 2013, I3D 2014, I3D 2105, I3D 2016, Program Committee member of Eurographics 2016, International Program Committee member of EGSR 2017, EGSR 2018, EGSR 2019, Program Committee member of China CAD/Graphics 2021, China GDC 2019 - CAD&CG 2019, China CAD&CG 2018-GDC 2018, China CAD&CG 2017, Program Committee member of SCA 2019, Board of Reviewers member of WSCG 2012, WSCG 2013, WSCG 2014, Local Organizing Chair of CVM 2013.