Publications
https://scholar.google.com/citations?user=E1RM9OUAAAAJ
https://orcid.org/0009-0006-0493-3459
https://dblp.org/pers/hd/t/Tang_0001:Min
Peng Fan, Wei Wang, Ruofeng Tong, Hailong Li, and Min Tang, gDist: Efficient Distance Computation between 3D Meshes on GPU, In SIGGRAPH Asia 2024 Conference Papers (SA '24). Association for Computing Machinery, New York, NY, USA, Article 71, 1–11. https://doi.org/10.1145/3680528.3687619, also at https://arxiv.org/abs/2411.11244 and https://min-tang.github.io/home/gDist/
Yudi Li, Min Tang, Yun Yang, Ruofeng Tong, Shuangcai Yang, Yao Li, Bailin An, Qilong Kou, CTSN: Predicting Cloth Deformation for Skeleton-based Characters with a Two-stream Skinning Network, Computational Visual Media (Proceedings of CVM 2023), 2024. https://link.springer.com/article/10.1007/s41095-023-0344-6 (also at https://min-tang.github.io/home/CTSN/)
Yudi Li, Min Tang, Yun Yang, Ruofeng Tong, Bailin An, Shuangcai Yang, Yao Li, Qilong Kou, D-Cloth: Skinning-based Cloth Dynamic Prediction with a Three-stage Network, Computer Graphics Forum, 42(7): e14937, (Proceedings of Pacific Graphics 2023), 2023. (https://min-tang.github.io/home/DCloth/)
Yudi Li, Min Tang, Yun Yang, Ruofeng Tong, Shuangcai Yang, Yao Li, Bailin An, Qilong Kou, CTSN: Predicting Cloth Deformation for Skeleton-based Characters with a Two-stream Skinning Network, accepted by Computational Visual Media (Proceedings of CVM 2023), 2023. https://arxiv.org/abs/2112.02238 (also at https://min-tang.github.io/home/CTSN/)
Diqiong Jiang, Dan Song, Ruofeng Tong, Min Tang, StyleIPSB: Identity-Preserving Semantic Basis of StyleGAN for High Fidelity Face Swapping, Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2023, pp. 352-361. pdf
Xiaorui Chen, Min Tang, Dinesh Manocha, Ruofeng Tong, BADF: Bounding Volume Hierarchies Centric Adaptive Distance Field Computation for Deformable Objects on GPUs, Journal of Computer Science and Technology, 37(3): 731-740, May 2022. https://min-tang.github.io/home/Data/badf-cxr2022.pdf
Yudi Li, Min Tang, Yun Yang, Zi Huang, Ruofeng Tong, Shuangcai Yang, Yao Li, Dinesh Manocha, N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks, Computer Graphics Forum, 41(2): 547-558 (Proceedings of Eurographics 2022), 2022. https://min-tang.github.io/home/NCloth/ (also at https://arxiv.org/abs/2112.06397)
Diqiong Jiang, Yiwei Jin, Fanglue Zhang, Zhe Zhu, Yun Zhang, Ruofeng Tong, Min Tang, Sphere Face Model: A 3D Morphable Model with Hypersphere Manifold Latent Space. https://arxiv.org/abs/2112.02238(also at http://iccvm.org/2022/papers/poster-13.pdf).
Diqiong Jiang, Yiwei Jin, Fanglue Zhang, Yukun Yai, Risheng Deng, Ruofeng Tong, Min Tang, Reconstructing Recognizable 3D Face Shapes based on 3D Morphable Models, Computer Graphics Forum, 41: 348-364, 2022. https://doi.org/10.1111/cgf.14513, also at https://arxiv.org/abs/2104.03515.
张智宇,朱昶安,唐敏,童若锋.数据驱动的地外星表通行性分析及数据集生成方法[J].武汉大学学报(信息科学版),2021,46(09):1362-1369+1385.
Guoqiang Liu, Dan Song, Ruofeng Tong, Min Tang, Toward Realistic Virtual Try-on Through Landmark Guided Shape Matching. Proceedings of the AAAI Conference on Artificial Intelligence, 35(3), 2118-2126, 2021. https://ojs.aaai.org/index.php/AAAI/article/view/16309
Cheng Li, Min Tang, Ruofeng Tong, Ming Cai, Jieyi Zhao, Dinesh Manocha, P-Cloth: Interactive Cloth Simulation on Multi-GPU Systems using Dynamic Matrix Assembly and Pipelined Implicit Integrators, ACM Transactions on Graphics, 39(6), Article 108 (December 2020), 15 pages (Proc. of ACM SIGGRAPH Asia), 2020. https://min-tang.github.io/home/PCloth/
Xinlei Wang*, Minchen Li* (equal contribution), Yu Fang, Xinxin Zhang, Ming Gao, Min Tang, Danny M. Kaufman, Chenfanfu Jiang, Hierarchical Optimization Time Integration for CFL-rate MPM Stepping, ACM Transactions on Graphics, 39(3), Article 21 (April 2020), 16 pages.
Xinlei Wang*, Yuxing Qiu*(equal contributions), Stuart R. Slattery, Yu Fang, Minchen Li, Song-Chun Zhu, Yixin Zhu, Min Tang, Dinesh Manocha, Chenfanfu Jiang, A Massively Parallel and Scalable Multi-GPU Material Point Method, ACM Transactions on Graphics, 39(4), Article 30 (July 2020), 15 pages. (Proc. of ACM SIGGRAPH), 2020.
Chengyang Li, Dan Song, Ruofeng Tong, Min Tang, Illumination-aware faster R-CNN for robust multispectral pedestrian detection, Pattern Recognition, Volume 85, 2019, 161-171.
Min Tang, Tongtong Wang, Zhongyuan Liu, Ruofeng Tong, and Dinesh Manocha, I-Cloth: Incremental Collision Handling for GPU-Based Interactive Cloth Simulation, ACM Transactions on Graphics, 37(6), Article 204 (November 2018), 10 pages (Proc. of ACM SIGGRAPH Asia), 2018. https://min-tang.github.io/home/ICloth/
Zhendong Wang, Longhua Wu, Marco Fratarcangeli, Min Tang, and Huamin Wang, Parallel Multigrid for Nonlinear Cloth Simulation, Computer Graphics Forum, 37(7): 131-141, (Proceedings of Pacific Graphics 2018, Best Paper Award), 2018.
Min Tang, Zhongyuan Liu, Ruofeng Tong, and Dinesh Manocha, PSCC: Parallel Self-Collision Culling with Spatial Hashing on GPUs, Proc. ACM Comput. Graph. Interact. Tech. 1, 1, Article 18 (July 2018), 18:1-18. https://min-tang.github.io/home/PSCC/
Xinlei Wang, Min Tang, Dinesh Manocha, and Ruofeng Tong, Efficient BVH-based Collision Detection Scheme with Ordering and Restructuring, Computer Graphics Forum, 37(2): 227-237, (Proceedings of Eurographics 2018), 2018. https://min-tang.github.io/home/BVH-OR/
Tongtong Wang, Min Tang, Zhendong Wang, and Roufeng Tong, Accurate Self-Collision Detection Using Enhanced Dual-Cone Method, Computers & Graphics, 73, 70-79, 2018. https://min-tang.github.io/home/DCC/
Tongtong Wang, Zhihua Liu, Min Tang, Roufeng Tong, and Dinesh Manocha, Efficient and Reliable Self-Collision Culling using Unprojected Normal Cones, Computer Graphics Forum, 36(8), 487-498, 2017. https://min-tang.github.io/home/SCC/
Juntao Ye, Guanghui Ma, Liguo Jiang, Lan Chen, Jituo Li, Gang Xiong, Xiaopeng Zhang, and Min Tang, A Unified Cloth Untangling Framework Through Discrete Collision Detection, Computer Graphics Forum (Proceedings of Pacific Graphics 2017), 36(7), 217-228, 2017.
Dan Song, Ruofeng Tong, Jian Chang, Xiaosong Yang, Min Tang, and Jian Jun Zhang, 3D Body Shapes Estimation from Dressed-human Silhouettes, Computer Graphics Forum (Proceedings of Pacific Graphics 2016), 35(7), 147-156, 2016. http://give.zju.edu.cn/en/memberIntro/paper/PG2016/
Min Tang, Huamin Wang, Le Tang, Ruofeng Tong, and Dinesh Manocha, CAMA: Contact-Aware Matrix Assembly with Unified Collision Handling for GPU-based Cloth Simulation, Computer Graphics Forum, 35(2): 511–521, (Proceedings of Eurographics 2016), 2016. http://gamma.cs.unc.edu/CAMA/
Zhendong Wang, Tongtong Wang, Min Tang, and Ruofeng Tong, Efficient and robust strain limiting and treatment of simultaneous collisions with semidefinite programming, Computational Visual Media, 2(2): 119–130, (Proceedings of CVM 2016), 2016.
Ke-Li Cheng, Xuan Ju, Ruo-Feng Tong, Min Tang, Jian Chang, and Jian-Jun Zhang, A Linear Approach for Depth and Colour Camera Calibration Using Hybrid Parameters, Journal of Computer Science and Technology, 31(3): 479–488, (Proceedings of CVM 2016), 2016.
Yanlong Tang, Ruofeng Tong, Min Tang, and Yu Zhang, Depth Incorporating with Color Improves Salient Object Detection, The Visual Computer, 32(1): 111-121, 2016.
Guiping Qian, Min Tang, Ruofeng Tong, Xiaohong Zhang, and Ruifang Pan, Interactive Mesh Cloning Driven by Boundary Loop, The Visual Computer, 32(4): 513-521, 2016.
Ke-Li Cheng, Ruo-feng Tong, Min Tang, Michel Sarkis, and Jingye Qian, Parametric Human Body Reconstruction Based on Sparse Key Points, IEEE Transactions on Visualization and Computer Graphics, 2016, 22(11): 2467-2479.
Min Tang, Ruofeng Tong, Zhendong Wang, and Dinesh Manocha, Fast and Exact Continuous Collision Detection with Bernstein Sign Classification, ACM Transactions on Graphics, 33(6), Article 186 (November 2014), 8 pages (Proc. of ACM SIGGRAPH Asia), 2014. http://gamma.cs.unc.edu/BSC/
Feng Wang, Lanfen Lin, and Min Tang, A New Sketch-based 3D Model Retrieval Approach by using Global and Local Features, Graphical Models, Vol. 76, No. 3, pp.128-139, May 2014.
Min Tang, Ruofeng Tong, Rahul Narain, Chang Meng, and Dinesh Manocha, A GPU-based Streaming Algorithm for High-Resolution Cloth Simulation, Computer Graphics Forum, 32(7): 21–30, (Proceedings of Pacific Graphics 2013), 2013. http://gamma.cs.unc.edu/gcloth/
Ruofeng Tong, Di Xie, and Min Tang, Upper Body Human Detection and Segmentation in Low Contrast Video, IEEE Transactions on Circuits and Systems for Video Technology, 23(9): 1502-1509, 2013.
Min Tang, Dinesh Manocha, Miguel A. Otaduy, and Ruofeng Tong, Continuous Penalty Forces, ACM Transactions on Graphics, 31(4), Article 107 (July 2012), 9 pages (Proc. of ACM SIGGRAPH). 2012. http://gamma.cs.unc.edu/CPF/
Min Tang, Jieyi Zhao, Ruofeng Tong, and Dinesh Manocha, GPU accelerated Convex Hull Computation, Computers & Graphics, 36(5): 498–506, (Proceedings of SMI 2012), 2012. http://gamma.cs.unc.edu/ghull/
Peng Du, Min Tang, and Ruofeng Tong, Fast Continuous Collision Culling with Deforming Non-collinear Filters, Computer Animation and Vitual Worlds, 23(3-4):375-383, (Proceedings of CASA 2012), 2012.http://give.zju.edu.cn/NCF/
Xiaohong Zhang, Min Tang, Zhicheng Jiang, and Ruofeng Tong, Video Fusion Oriented Object Motion Removing, Journal of Computational Information Systems, 8(6): 2317- 2324, 2012.
Xiaohong Zhang, Min Tang, and Ruofeng Tong, Robust super resolution of compressed video, The Visual Computer, 28(12): 1167-1180, 2012.
JieYi Zhao, Min Tang, and Ruofeng Tong, Connectivity-based segmentation for GPU-accelerated mesh decompression. Journal of Computer Science and Technology, 27(6): 1110-1118, Nov. 2012.
Min Tang, Dinesh Manocha, Sung-Eui Yoon, Peng Du, Jae-Pil Heo, and Ruo-Feng Tong. 2011. VolCCD: Fast continuous collision culling between deforming volume meshes. ACM Transactions on Graphics, 30(5), Article 111 (October 2011), 15 pages. http://gamma.cs.unc.edu/volccd/
Min Tang, Dinesh Manocha, Jiang Lin, and Ruofeng Tong, Collision-Streams: Fast GPU-based Collision Detection for Deformable Models, In Proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D 2011), San Francisco, CA, Feb. 18-20, 2011. http://gamma.cs.unc.edu/CSTREAMS/
Min Tang, Dinesh Manocha, and Ruofeng Tong, Fast Continuous Collision Detection using Deforming Non-Penetration Filters, In Proceedings of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D 2010), Washington DC, Feb. 19-21, 2010: 7-13. http://gamma.cs.unc.edu/DNF/
Min Tang, Dinesh Manocha, and Ruofeng Tong, MCCD: Multi-Core collision detection between deformable models using front-based decomposition, Graphical Models, Vol. 72, No. 2, pp.7-23, 2010. http://gamma.cs.unc.edu/PCD/
Jae-Pil Heo, DukSu Kim, Joon-Kyung Seong, Jeong-Mo Hong, Min Tang, and Sung-Eui Yoon, FASTCD: Fracturing-Aware Stable Collision Detection, ACM SIGGRAPH 2010 Posters, SIGGRAPH’10, July 26, 2010 - July 30, 2010. http://sglab.kaist.ac.kr/FASTCD/
Sheng-hui Liao, Ruo-feng Tong, Jian-Ping Geng, and Min Tang, Inhomogeneous volumetric Laplacian deformation for rhinoplasty planning and simulation system, Computer Animation and Virtual Worlds, 21(3,4), pp.331–341, 2010.
Min Tang, Sean Curtis, Sung-Eui Yoon, and Dinesh Manocha, ICCD: Interactive Continuous Collision Detection between Deformable Models using Connectivity-Based Culling, IEEE Transactions on Visualization and Computer Graphics, vol. 15, no. 4, pp. 544-557, July/Aug. 2009. http://www.cs.unc.edu/~geom/CBC/
Min Tang, Dinesh Manocha, and Ruofeng Tong, Multi-Core collision detection between deformable models, Proceedings of 2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling. 2009: 355-360. http://gamma.cs.unc.edu/PCD/